10 Jan 2015

Pocket Heroes - Conjurer, Wizard, Warlock spells

List of mage class passive and active spells:



CONJURER ACTIVE SPELLS:
  • Bolt of Ice - basic mage spell, low damage, slow down by 60% for 8s, cooldown 30s
  • Meteor - basic mage spell, AoE around target, medium dmg, cooldown 30s
  • Lightening - single random target spell, medium dmg, knockdown for 1,5s, cooldown 40s
CONJURER PASSIVES:
  • Ether Walk - basic passive, instead of moving your hero will teleport to chosen place
  • Wisdom - +8% damage to spells only, not autoattacks.

WIZARD ACTIVE SPELLS:
  • StoneSkin - gives you a shield with 40% of wizard HP for 10s or until destroyed, cooldown 40s,  
+Enhanced StoneSkin - improving shield to 80% of wizard hp.
  • IceNova - slows down enemies around you by 40% for 16s, medium damage, cooldown 50s
+Enhanced IceNova - extends range to whole stage.
  • StormBlast - high damage, 3 random targets, knocks down, cooldown 50s
+Enhanced StormBlast - increases amount of strikes to 5, may strike the same target couple of times.
  • ArcaneIntellect - buff, +30% damage to allies for 15s, cooldown 60s,
+Enhanced ArcaneIntellect - buff lasts for 30s.
  • FireDragon - medium damage, aoe in a row in front of wizard, cooldown 60s
+Enhanced FireDragon - even bigger damage! 2x instant damage + 2x burn damage

WIZARD PASSIVES:
  • DeepFreeze - All wizard's slow spells slow down enemies by additional 20%, if you use IceNova and Bolt of Ice target will be slowed down by 92%
  • ThunderBlast - Lightening and StormBlast gain one more strike

WARLOCK ACTIVE SPELLS:
  • VampiricSustainance - medium damage, single target spell, heals you for amount you damaged, cooldown 40s
+Enhanced VampiricSustainance - greatly improves damage and drained life aswell
  • SheepShift - single target debuff, turns enemy into alpaca for 7s, alpaca can't attack, cooldown 40s
+Enhanced SheepShift - debuff will stay for 8s longer, total - 15s, useful for pvp
  • Plague - AoE around target, quite high damage over 7s, cooldown 50s
+Enhanced Plague - increases damage x2!
  • Decrepedation - single target debuff, no damage, - 15% all stats, cooldown 50s, (skill description in game is wrong, its not aoe)
+Enhanced Decrepedation - doubles the effect, enemy stats will be reduced by 30%
  • Orbs of Death - 5 orbs will strike target enemy, medium-high damage, cooldown 60s, each orb created with Potency passive is counted, so if you use 3 spells before Orbs of Death you will gain additional damaging orb + Orbs of Death will also create additional orb = 9 orbs in total!
+Enhanced Orbs of Death - decreases cooldown to 30s

WARLOCK PASSIVES:
  • Poisoned Hand - warlock autoattacks have 15% chance to poison enemy, dealing some damage over 5s
  • Potency - each spell warlock casts will create orb of death, each orb increases his damage by 5% for 10s and is used as additional orb for Orbs of Death spell

WARRIOR SKILLTREE
PRIESTESS SKILLTREE
HUNTER SKILLTREE
SCOUT SKILLTREE

All spells have been tested.
Questions? Ask!

9 comments:

  1. Does decrepedation decreases movement speed and health points as well?

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  2. It decreases armour, power and movement speed :)

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  3. Does orbs of death has an area of effect?

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  4. Which is preferred in this case? Your input is greatly appreciated :)

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  5. You choose warlock or wizard for pvp

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  6. Does the wizards passive thunderblast will strike again if you had an item that causes lighting?

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  7. Pls answer my longing question!!! It's been bothering me for years

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    Replies
    1. No, it does not effect items' special lightning.

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