10 Jan 2015

Pocket Heroes - Warrior, Paladin, Berserker spells

WARRIOR ACTIVE SPELLS:
  • Fearless - buff, reduce damage that warriors take by 50% for 10s, cooldown 30s
  • Taunt - whole stage, all enemies will change target to Warrior, cooldown 60s
  • Heavy Blow - basic warrior spell, low damage, cooldown 20s
WARRIOR PASSIVES:
  • Fortitude - takes 5% less damage
  • Toughness - increase HP by 10%

BERSERKER ACTIVE SPELLS:
  • Enrage - powerful buff, increase damage by 100% and attack speed by 50% for 12s, berserker loses 50% of maximum HP (not actual), cooldown 40s
+Enhanced Enrage - using Enrage won't make berserker to lose HP
  • Wild Leap - medium damage, aoe around target, when ENRAGED - knocks down enemies for 1,5s, cooldown 40s
+Enhanced Wild Leap - range of spell is increased to whole stage
  • Lion's Roar - debuff, no damage, cause fear to enemies for 6s, when ENRAGED - fear will last for 9s, great for pvp
+Enhanced Lion's Roar - additonally slows down enemies by 50% for 4s, cooldown 60s
  • Unleash - single target 4 strikes spell, high damage, when ENRAGED -strikes enemy 6 times
+Enhanced Unleash - decrease cooldown to 30s
  • Whirlwind - high damage, aoe around berserker, when ENRAGED - +30% damage
+Enhanced Whirlwind - increase damage by 50%, supersynergy with ENRAGE,
BERSERKER PASSIVES:
  • Blood Craze - each 1% of lost HP will increase attack speed by 0,5%
  • Death Wish - each 1% of lost HP will increase damage by 1%!

 PALADIN ACTIVE SPELLS:
  •  Shield Strike - low damage, aoe in a row, knocks down for 4s, cooldown 40s
+Enhanced Shield Strike - increase knocks down time to 8s
  • Warstomp - medium damage, aoe around paladin, all hit enemies get debuff -25% attack damage for 10s, cooldown 40s
+Enhanced Warstomp - debuff is improved to -50% attack damage
  • Heavenly Light - medium heal, heals ally with the least HP, cooldown 50s
+Enhanced Heavenly Light - increases healing amount
  • Divine Judgement - single target spell, deals 5% of enemy current HP, 30% chance of dealing 20% of current hp, works on bosses, cooldown 50s
+Enhanced Divine Judgement - decreases cooldown to 30s
  • Holy Shield - buff, for 10s paladin will take 50% less damage, after 10s damage will be returned to attackers, cooldown 50s
+Enhanced Holy Shield - paladin will take 80% less damage, returned damage will be increased to 80% aswell
PALADIN PASSIVES:
  • Providence - increases HP, damage and armor by 10%
  • God of War - each 1% of lost HP will increase armor by 2%

PRIESTESS SKILLTREE
CONJURER SKILLTREE
HUNTER SKILLTREE
SCOUT SKILLTREE

Questions? Ask!
All skills have been tested.

13 comments:

  1. Warstomp does medium damage? It does way less damage than shield strike!
    Also I wish divine judgement worked in PVP, it's kinda useless there right now.

    ReplyDelete
  2. Which is preffered? Any suggestions? At the moment berserker looks better

    ReplyDelete
  3. i prefer for berserker, shield strike is great but maybe it is dodgeable..?

    ReplyDelete
  4. Which you will choose

    ReplyDelete
  5. If you have the berserker and you use the passive spell blood thrust for him does he still increase in attack speed after healing?

    ReplyDelete
    Replies
    1. No, but it still make a nice perk especially since healing auto attack has its cooldown, berserker can deal double attack before being healed if his hp is low enough pre-healing. The cycle will go like single atk --> get damaged (taunt for the win!) --> double attack --> healed --> repeat

      Delete
    2. Is this game unavailable now or something I can't find it

      Delete
  6. Is this game unavailable now or something I can't find it?

    ReplyDelete
    Replies
    1. It's unavailable in any app stores, but you can download the APK from the internet.

      Delete
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