WARRIOR ACTIVE SPELLS:
- Fearless - buff, reduce damage that warriors take by 50% for 10s, cooldown 30s
- Taunt - whole stage, all enemies will change target to Warrior, cooldown 60s
- Heavy Blow - basic warrior spell, low damage, cooldown 20s
WARRIOR PASSIVES:
- Fortitude - takes 5% less damage
- Toughness - increase HP by 10%
BERSERKER ACTIVE SPELLS:
- Enrage - powerful buff, increase damage by 100% and attack speed by 50% for 12s, berserker loses 50% of maximum HP (not actual), cooldown 40s
+Enhanced Enrage - using Enrage won't make berserker to lose HP
- Wild Leap - medium damage, aoe around target, when ENRAGED - knocks down enemies for 1,5s, cooldown 40s
+Enhanced Wild Leap - range of spell is increased to whole stage
- Lion's Roar - debuff, no damage, cause fear to enemies for 6s, when ENRAGED - fear will last for 9s, great for pvp
+Enhanced Lion's Roar - additonally slows down enemies by 50% for 4s, cooldown 60s
- Unleash - single target 4 strikes spell, high damage, when ENRAGED -strikes enemy 6 times
+Enhanced Unleash - decrease cooldown to 30s
- Whirlwind - high damage, aoe around berserker, when ENRAGED - +30% damage
+Enhanced Whirlwind - increase damage by 50%, supersynergy with ENRAGE,
BERSERKER PASSIVES:
- Blood Craze - each 1% of lost HP will increase attack speed by 0,5%
- Death Wish - each 1% of lost HP will increase damage by 1%!
PALADIN ACTIVE SPELLS:
- Shield Strike - low damage, aoe in a row, knocks down for 4s, cooldown 40s
+Enhanced Shield Strike - increase knocks down time to 8s
- Warstomp - medium damage, aoe around paladin, all hit enemies get debuff -25% attack damage for 10s, cooldown 40s
+Enhanced Warstomp - debuff is improved to -50% attack damage
- Heavenly Light - medium heal, heals ally with the least HP, cooldown 50s
+Enhanced Heavenly Light - increases healing amount
- Divine Judgement - single target spell, deals 5% of enemy current HP, 30% chance of dealing 20% of current hp, works on bosses, cooldown 50s
+Enhanced Divine Judgement - decreases cooldown to 30s
- Holy Shield - buff, for 10s paladin will take 50% less damage, after 10s damage will be returned to attackers, cooldown 50s
+Enhanced Holy Shield - paladin will take 80% less damage, returned damage will be increased to 80% aswell
PALADIN PASSIVES:
- Providence - increases HP, damage and armor by 10%
- God of War - each 1% of lost HP will increase armor by 2%
PRIESTESS SKILLTREE
CONJURER SKILLTREE
HUNTER SKILLTREE
SCOUT SKILLTREE
Questions? Ask!
All skills have been tested.